All MW4 Multiplayer Modes
Modern Warfare 4 launches with 15 multiplayer modes (11 core 6v6 playlists + Gunfish party mode + Kill Block Gunfight (2v2/3v3) + 2 Ground War playlists + DMZ).Here's how each mode works, team sizes, and how it's scored.
Modern Warfare 4 launches with 15 multiplayer modes (11 core 6v6 playlists + Gunfish party mode + Kill Block Gunfight (2v2/3v3) + 2 Ground War playlists + DMZ).Here's how each mode works, team sizes, and how it's scored.
Classic: first team to the score limit kills wins.
Capture and hold flags A/B/C; points tick per flag held.
Rotating capture hill; hold it for score.
Collect dog tags from kills; denied tags score nothing.
Capture the HQ; defenders respawn locked while held.
Round-based, one life: plant or defend. No respawns.
S&D with revive tags.
Attack/defend objectives with limited lives per round.
Everyone vs everyone; first to the kill limit.
Kill Confirmed meets Hardpoint — bank tags at zones.
Round-based attack/defend of two bomb sites with respawns.
New fish-themed featured party mode at launch.
Gunfight on the procedural Kill Block map that changes every match.
Large-scale objective warfare on the big maps.
Second large-scale Ground War playlist.
Extraction mode — infil, loot, complete contracts, exfil. Available at launch (and during early access).
15 modes include the classic Team Deathmatch, Domination, Hardpoint, Search & Destroy lineup plus new MW4 additions — 11 core 6v6 playlists + Gunfish party mode + Kill Block Gunfight (2v2/3v3) + 2 Ground War playlists + DMZ. See the list above for team sizes and scoring.
Not at launch — Ranked Play arrives mid-Season 1 with the CDL ruleset and a visible SR skill rating. At launch you get 11 core 6v6 modes, the new Gunfish party mode, Kill Block Gunfight (2v2/3v3), two Ground War playlists and DMZ.